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Unity Plugin - Testing & debugging

Test ads

In test mode, ad network SDKs are initialized in their test mode or with test credentials. Use it during development to test your integration and to prevent ad networks from flagging your traffic as fraudulent. Enable it before initializing the MDN11 SDK.

A11MediationSDK.SetTestAds(true);

Caution

Don't release your app with test ads enabled.

Logging

By default, logs are disabled, except for a small set of unrecoverable failures, which are always logged if they occur. To enable full logging, call SetLogsEnabled(true) before initializing the MDN11 SDK.

A11MediationSDK.SetLogsEnabled(true);

Caution

Don't release your app with verbose logging enabled. It adds overhead and fills the device log. Only enable it in development builds.